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by pcouy
642 days ago
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Hey! I'm the author of this article and just noticed the huge traffic spike. This was my first time writing a shader. I was just playing around on shadertoy when I realized I could implement this chemical model that has fascinated me for quite some time. I'm really happy with how well my results align with results from other people who have done this before me. While writing the article, I noticed that the same kind of shader implementation has already been done before. Feel free to ask me anything about the implementation or the chemical model |
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I've played with RD's especially Gray Scott a lot in Gollygang/Ready, and found some fascinating behaviours that I then brought into Houdini for visualisation, here's a couple of examples:
https://youtu.be/4dWJ504FULw?si=lWBrhaL2J12o58e1
https://youtu.be/Naj_J8aznyk?si=lb0WrkrUaCDg-Rzl
One thing that can help them to look nicer (in my opinion) is a reinterpretation of the reagent values as specific colours before display.. even something as simple as: pow(Uucolor,upow) + pow(Vvcolor,vpow) can be nice with well-picked ucolor&vcolor and powers. Other possibilities like hsv-to-rgb on the values can be pretty interesting too!