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by cageface
635 days ago
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I’ve been building iOS apps since before Swift existed. Sure like I said if you code directly to UIKit and take a little care performance is good. It’s also very fast in Flutter with even less care. Rendering images in a grid isn’t hard unless your core abstractions are all wrong. Now try that in SwiftUI. You’ll be forced back to UICollectionView. |
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I’m not defending SwiftUI. I mostly use it as a wrapper around NS/UIKit because it’s still buggy and not as flexible.
By the way, SwiftUI is also implemented on top of CALayers just like NS/UIKit. It can be fast in theory, but you have to know exactly where the pain points are and most developers don’t know how to do that.