You say that, but you can absolutely notice. Motion is smoother, the picture is clearer (higher temporal resolution), and input latency is half what it is at 60.
Does every game need it? Absolutely not. But high-speed action games and driving games can definitely benefit. Maybe others. There’s a reason the PC world has been going nuts with frame rates for years.
We have 120 fps on consoles today on a few games. They either have to significantly cut back (detail, down to 1080p, etc) or are simpler to begin with (Ori, Prince of Persia). But it’s a great experience.
My eyes are not best-of-best but the difference between 60 and 120hz in something first-person is dramatic and obvious. It depends on the content but there are many such games for consoles. Your claim that it's "slight" is one that only gets repeated by people who haven't seen the difference.
Honestly, I can't even tell the difference between 30 and 60. Maybe I'm not playing the right games or something but I never notice framerate at all unless it's less than 10-20 or so.
I don't think my TV can display 120 fps and I'm not buying a new one. But they promise 4K 60 (with upscaling) on the PS5 Pro, so they have to have something beyond that for PS6.
You say that, but you can absolutely notice. Motion is smoother, the picture is clearer (higher temporal resolution), and input latency is half what it is at 60.
Does every game need it? Absolutely not. But high-speed action games and driving games can definitely benefit. Maybe others. There’s a reason the PC world has been going nuts with frame rates for years.
We have 120 fps on consoles today on a few games. They either have to significantly cut back (detail, down to 1080p, etc) or are simpler to begin with (Ori, Prince of Persia). But it’s a great experience.