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by DiscourseFan
646 days ago
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Wouldn't that lend credence to the author's claims? That it only appears to be a medieval society, but is instead something very different (a liberal capitalist world after grand social dissolution). After all, the two adventure/roleplaying game series that Bethesda is/was known for are The Elder Scrolls and Fallout, the latter, at least, explicitly taking place in a post-apocalyptic universe. |
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The argument the author is making is messy because it mashes together the dichotomy of old school D&D versions vs. the modern equivalents. Originally, D&D was a framework that you built on top of. You might adhere fairly closely to the rules as written, but they were intentionally quite basic in nature, and additional structure and systems almost always came as part of your campaign milieu and table-specific needs. Modern D&D has significantly more rules - it's a more complete game, with all the good and bad that entails. Neither have a mechanism to force you to use any specific portion of them, and many people don't.
I agree with the sentiment that D&D is not pro-medieval, though depending on which rulebooks you use it might incorporate aspects of medieval society and structure. I also don't think it's anti-medieval, because that implies structure that isn't there. Any given campaign or table might be more or less medieval than any other and still be totally authentic D&D.