|
|
|
|
|
by talldayo
641 days ago
|
|
> The Vision Pro is literally mind blowing. Mind-blowingly stupid? I used an Oculus Rift DK2 in 2014; the fact that Apple could brute-force a similar product with no market fit and slightly more "magic" in it hasn't impressed me the slightest. Add in the fact that it's slower than an iPad and costs as much as a used car and the thing is dead-on-arrival. Meta ate Apple's lunch with $500 headsets and Valve dominated the high-end with better controllers and software for years. The only way Apple can create market fit is by inventing a new price segment (read: Stupid Expensive) and leveraging their branding to do the heavy lifting. Apple dodged Khronos standards for years, avoided OpenXR during it's development, and got cut off from SteamVR after Valve gave up engineering support. They have so many loose ends to tie up that it's kinda hilarious anyone thinks Apple is a competitor in this industry, at this point. Vision Pro isn't an iPhone moment, it's a Lisa moment. We'll count ourselves lucky for each one we're not burying in a landfill. |
|
I think that hope that they are working on some kind of 'magic wand' that uses the same haptic feedback and gyroscope-type tech that is in the Apple Pencil.
Once the weight is reduced and the input UI is fixed, it will be truly useful.
> The only way Apple can create market fit is by inventing a new price segment (read: Stupid Expensive) and leveraging their branding to do the heavy lifting
Meh, sounds like something steve ballmer would say. The price will drop. By the way, have you actually tried it?