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by mybrid
636 days ago
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I grew up reading Tolkein and then playing D&D. It seemed to me along with everyone in our playing sphere that D&D was set in Middle Earth, not Medival Times. It wasn't long after the original release when the Gods & Demigods manual was released to help clerics have someone specifically to worship. I never ever thought this game was in any way trying to model reality. Then, of course, you have the various astral and god planes of existence. The only "setting" that makes sense to me for D&D is bringing Middle Earth and myths into a game setting. |
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Kind of like Warcraft, I personally started playing around the Warcraft 2 release and it was always kind of the same world of everything medieval fantasy mixed in, never realistic.
[0]https://goodman-games.com/blog/2018/03/26/what-is-appendix-n...
From the D&D original author:
> The most immediate influences upon AD&D were probably de Camp & Pratt, R. E. Howard, Fritz Leiber, Jack Vance, H. P. Lovecraft, and A. Merritt; but all of the above authors, as well as many not listed, certainly helped to shape the form of the game.
Edit: citation