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by throwgfgfd25
641 days ago
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By "faces" I don't mean triangles. I mean the true geometry of the object. Say for example a single six-sided die: six faces, twelve edges. But this would be twelve mesh triangles, right? None of which individually represent a face -- and six of the mesh edges are not edges in the true geometry. A rounded six-sided die might have 26 faces (including the curved edges, rounded corners). 48 edges between them. etc. But the number of mesh triangles and edges will vary according to the precision. bRep kernels can give you the geometry information, not just the mesh information. https://en.wikipedia.org/wiki/Boundary_representation |
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however, openscad does not have an internal B-REP kernel and you would have to rewrite the program to change that.