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by Retric
649 days ago
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IMO low latency, rock solid, 30FPS is fine but hard to pull from on a 3D engine. The issue is average FPS means almost nothing when lag happens right after dramatic inputs like rapidly turning around. Worse there’s significant latency on everything from wireless controllers to the screen. I just wish the industry standardized on reporting and low 0.1% FPS and latency, it would have done wonders for the entire gaming industry. |
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And no, 24fps film is not comparable to 30fps, because the film captures a smear of time, whereas computers/consoles do not.