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by jwdunne 5100 days ago
After the first 2, the rest are based on common and very useful abstractions. You could translate those to an OO language quite easily too, though with a lot more code.

For example, what foldl does, from my understanding, is to recursively apply a function to both a starting value and the first element of a list, and then the same thing again, where the result from the last call becomes the starting value and the rest of the list becomes the list we're working on, up until the list is empty. Not sure if I've explained this well but I've not been into this long.

If you see the second function, that's what it's doing, except it's working just with numbers and not a list. Since foldl works on lists, you need an enumerator, which in this case is just 1 through to n.

The sixth example is great here. Product could easily be an abstraction on something quite similar to three, which itself could very well be an abstraction quite similar to two (using lists, functions to deal with lists and a given function).

Please correct me if I'm wrong at any point here. I'm looking to improve these skills quite a lot so it'd be very, very welcome.

1 comments

You got the core, I will correct your edges.

The [1..3] is just sugar for 1:2:3:[]

Product is not actually an abstraction as it's restricted to work on number types.

And no foldl is not an abstraction of (2) because foldl is tail recursive while (2) is not. foldr is not tail recursive however and combined with haskell's laziness can make short work of infinite lists. But you are right in that any tail recursive function on a list can be rewritten using foldl. What is particular to haskell vs a strict language like say F# is that foldl can still pop a stack due to haskell's laziness. You want foldl' as it will force the initial argument. Fold is also a fundamental operation on any algebraic data structure such as trees , lists, and natural numbers. You can write filter, map, filtermap etc in terms of it for example. There is so much to say about fold - they are like the cupboard which leads to narnia.. but I will stop now so as not to turn this into an infodump.

Oh wow, thanks! I should have also noted I have no experience with the language in the examples so please ignore any ignorance there (probably should have read up on it).

Interesting! All well noted and I'll look into this more.

I'm vaguely aware of fold's power and can definitely see how filter, map and the likes would be implemented in terms of it but I would be really interested in the infodump!

I'm just wondering, ignoring laziness and typing (or any language-specifics), if foldl could be written similar to (2)? Obviously it wouldn't be very good. I've written an example in Racket of what I have in mind:

  (define (foldl fn initial lst)
    (if (null? lst) 
        initial
        (fn (car lst) (foldl fn initial (cdr lst)))))

  (define (fac n)
    (if (= n 0)
        1
        (* n (fac (- n 1)))))

  (= (fac 3)
     (foldl * 1 '(1 2 3)))
Thanks again for the info, really appreciated. :)
Actually, what you have written is not foldl, it's foldr. Why is it going right to left? Let's expand your example:

    (foldl * 1 '(1 2 3))
    (* 1 (foldl * 1 '(2 3))
    (* 1 (* 2 (foldl * 1 '(3))))
    (* 1 (* 2 (* 3 (foldl 1 '()))))
    (* 1 (* 2 (* 3 1)))
    ...
    6
Basically, the calls to * start nesting into each other, so the one that actually gets evaluated first is the rightmost one.

What would actually be foldl is this:

    (define (foldl fn accum lst)
       (if (null? lst)
            accum
            (foldl (fn accum (car lst)) (cdr lst))
       )
    )
Now if you expand this (dropping the tail recursion):

    (foldl * 1 '(1 2 3))
    (foldl * 1 '(2 3))
    (foldl * 2 '(3))
    (foldl * 6 '())
    6
And even though you think that such a tiny thing can't be a good implementations, it actually is super efficient. The tail recursion is automatically optimized for you (and you can assume that for any functional language - it's a very crucial optimization for this style of code, after all). That's what the core of it will be in an actual implementation, though with added error handling, type checking and so on.

P.S. unlike haskell, in Racket you don't really need to fold the basic operators, they take variable arguments, so you can just:

    (apply * (list 1 2 3))
in order to get it to run on a list.
Ivo's answered so I'll just say the main trick to turning a function tail recursive is to have the function lug its state around. So always look to see if you can rewrite your function so it passes the current value explicitly to the next iteration. Non tail recursion is like winding a spring and then having it unwind, a jack in a box. Tail recursion is like a snowball rolling down a hill. You should always try to make a recursive function tail recursive if you can.

As for fold it's a bit involved and has a lot of scary sounding jargon on the way to understanding it. You can write a fold for a tree and then code depth first search in a couple lines. Folds follow some basic properties that allow for program derivation. I rarely use those but it does inform my programming. It's kind of like how knowing Lisp informs your python. There is also an opposite or dual to fold called unfold. You can write many algorithms efficiently just using fold and unfold and a couple techniques to prune inefficiencies. Fold is the same kind of object to your initial tree as say a matrix is to a vector, or a derivative is to a polynomial.

Also ignoring tail recursion for the purpose of the above piece of code, haha.