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by fouric
646 days ago
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This is super neat - SBCL is an awesome language implementation, and I've always wanted to do CL development for a "real" game console. I'm also surprised (in a good way) that Shinmera is working on this - I've seen him a few times before on #lispgames and in the Lisp Discord, and I didn't know that he was into this kind of low-level development. I've looked at the guts of SBCL briefly and was frightened away, so kudos to him. I wonder if SBCL (+ threading/SDL2) works on the Raspberry Pi now... |
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And, as mentioned, *her :)