Hacker News new | ask | show | jobs
by _aavaa_ 643 days ago
Achievements are baubles and trinkets. They are neither necessary nor sufficient for something to be a game.

And I don’t know if you’re aware, but a vast amount of Sims players use the game to build and decorate houses and then play out stories in them. The Sims dying is not. A lose condition, but the final page of their story.

1 comments

Why not? You are aware that many ticket-redemption games reward the player with literal baubles and trinkets, right?

Just because many people choose not to engage with the mechanics doesn’t mean they don’t exist.

I never said they don’t exist, I said they are neither necessary nor sufficient for something to be a game.
Don’t dodge the question: Why not?
I’m not dogging the question, it’s trivially answerable: many games don’t have achievement and are games nonetheless

Further, if you remove the achievements from games they continue being games. GTA without achievements is still a game. Remove the entire XBox and PS trophies system and all their games still remain games.