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by osense 642 days ago
I recommend trying Zenject in Unity! It provides a pretty good dependency injection framework, but more importantly in reply to your comment it has a very easy to use signal bus implementation!

Now I have not tried Godot so I don't know how the two compare, but for where I work Zenject was basically the a-ha moment that made it possible to develop Unity apps/games that don't devolve into a huge unmaintanable mess.

1 comments

I thought everyone was abandoning unity after their fiasco
A lot of people made a lot of noise about it and it hasn’t been long enough to tell for sure, but there is no real competition to Unity in many situations without a lot more work falling on your dev team.