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by elihu 644 days ago
I suppose its ainteresting that in the Culture, human intelligence and artificial intelligence are consistently kept separate and distinct, even when it becomes possible to perfectly record a person's consciousness and execute it without a body within a virtual environment.

One could imagine Banks could have described Minds whose consciousness was originally derived from a human's, but extended beyond recognition with processing capabilities far in excess of what our biological brains can do. I guess as a story it's more believable that an AI could be what we'd call moral and good if it's explicitly non-human. Giving any human the kind of power and authority that a Mind has sounds like a recipe for disaster.

3 comments

https://theculture.fandom.com/wiki/Gzilt

Banks did consider this. The Gzilt were a quite powerful race who had no AI. Instead they emulated groups of biological intelligences on faster hardware, in a sort of group mind type machine.

Yes, the problem is that from a narrative perspective a story about post-humans would be neither relatable nor comprehensible.

Personally I think the transhumanist evolution is a much more likely positive outcome than “humans stick around and befriend AIs”, of all the potential positive AGI scenarios.

Some sort of Renunciation (Butlerian Jihad, and/or totalitarian ban on genetic engineering) is the other big one, but it seems you’d need a near miss like Skynet or Dune’s timelines to get everybody to sign up to such a drastic Renunciation, and that is probably quite apocalyptic, so maybe doesn’t count as a “positive outcome”.

I don't see why post-humans can't be relatable even though they'd be very distant from our motivations.

Take Greg Egan's "Glory". I don't think we're told the Amalgam citizens in the story are in some sense human descendants but it seems reasonable to presume so. Our motives aren't quite like theirs, I don't think any living human would make those choices, but I have feelings about them anyway.

I haven’t read that one, will check it out. If we take his “Permutation City”, I think the character Peer is quite unrelatable, and only then because they give some human background. A story consisting only of creatures hacking their own reward functions makes motivations more alien than “not quite like ours” IMO.

I assume post-humans will be smarter and unlock new forms of cognition. For example BCI to connect directly to the Internet or other brains seems plausible. So in the same way that a blind person cannot relate to a sighted person on visual art, or an IQ 75 person is unlikely to be able to relate to an IQ 150 person on the elegance of some complex mathematical theorem, I assume there will be equivalent barriers.

But I think the first point around motivation hacking is the crux for me. I would assume post-humans will fundamentally change their desires (indeed I believe that conditional on there being far more technologically advanced post-humans, they almost certainly _must_ have removed much of the ape-mind, lest it force them into conflict with existential stakes.)

The Meatfucker acts as a vigilante and is unpopular because of the privacy invasions. The Zetetic Elench splintered off. The Culture's morals were tested in the Idiran war. They might not have greed as a driver because it's unnecessary but they do have freedom of choice so they're not exactly saints.