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by dewiz
5103 days ago
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http://cmusphinx.sourceforge.net/wiki/tutorialconcepts "Speech is a continuous audio stream where rather stable states mix with dynamically changed states. In this sequence of states, one can define more or less similar classes of sounds, or phones. Words are understood to be built of phones, but this is certainly not true. The acoustic properties of a waveform corresponding to a phone can vary greatly depending on many factors - phone context, speaker, style of speech and so on. The so called coarticulation makes phones sound very different from their “canonical” representation. Next, since transitions between words are more informative than stable regions, developers often talk about diphones - parts of phones between two consecutive phones. Sometimes developers talk about subphonetic units - different substates of a phone. Often three or more regions of a different nature can easily be found. The number three is easily explained. The first part of the phone depends on its preceding phone, the middle part is stable, and the next part depends on the subsequent phone. That's why there are often three states in a phone selected for HMM recognition. Sometimes phones are considered in context. There are triphones or even quinphones. But note that unlike phones and diphones, they are matched with the same range in waveform as just phones. They just differ by name. That's why we prefer to call this object senone. A senone's dependence on context could be more complex than just left and right context. It can be a rather complex function defined by a decision tree, or in some other way." |
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