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by TheDong
647 days ago
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Edit: Oops, nope, this comment is wrong, ty fgna for pointing that out! I feel like there's an even simpler proof that you can beat adversarial-ballmer, with exactly the same expected positive outcome as binary search vs random ballmer. I call my algorithm "randomly offset binary search". It goes like this: 1. Pick a random number between 0-100, call this 'offset' 2. Perform the binary search algorithm, except at each step add 'offset' to the value and mod by 100. That's it. Now, even if Ballmer knows you're using this strategy, he can't make it perform any worse by selecting any specific number. Therefore your expected outcome is still $0.20 per game, beating the strategy proposed in this blog post. |
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