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by JohnMakin 648 days ago
> when I play casual, within 10 games the matchmaking immediately puts me in high champ lobbies. So, they know how to match make fairly, clearly - there's simply no mechanism in ranked to quickly rank someone up who very obviously should not be in the rank. It should not be possible to win 15 games in a row and stay in the same rank - every other game addresses this by quickly ranking up people on win streaks. For whatever reason, epic does not, and for this reason and all of what I listed above, the experience is absolutely miserable.

Adding to this note, the blizzard card game Hearthstone has had the same notorious problem for as long as I've known (havent played in a few years no idea if it changed, I doubt it). They started to mess around with bonus mechanisms for win streaks, but largely before legend ranks (which worked with a much more sane ranking system) you would never be put in a higher rank if you went 50-0 vs going 200-150 - the game viewed that as exactly the same. The result was the same as with rocket league - huge rank choke points in which people were stuck for weeks playing players far above their own rank. Frustrating for both sides, and the only reasoning I can put behind it is they want you to spend more time grinding, and that's the only way they can think to do it.