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by bonestamp2
648 days ago
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Very well said, it's so frustrating. One thing that has always bugged me, and that I've never seen discussed, is that when I play solo they'll pair me up with two other solo players and then match us up against a 3 player clan! Even if we all have the same rank, they're not at all considering the advantage of 3 players who play well as a team, and in the clan case... probably practice and play together a lot. Especially at the lower ranks, but sometimes in the mid-high ranks, a well organized team can demolish a random group of slightly higher ranked players who haven't established a playbook. At times when the servers are saturated with players, I think they should only match parties with other parties of the same size. For example, parties of two would only be matched against other parties of two and then each party would get solo player(s) to reach the team size of a given match. Parties of three would only play against other parties of three, etc. I understand there are times of low liquidity and such matchmaking would be impossible, and that's fine... I'd rather play than not, but when liquidity is high then I'd rather wait an extra 15-30 seconds for teams and parties to be more balanced. What do you think about party size aware match making? |
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I'm heavily in favor of what you said, and yea, back in the day when psyonix owned it there was a mode called "solo standard" which was 3v3 but you couldn't join with a team. It was awesome, people who did well in that mode tended to be extremely good teammates - you kinda had to to succeed. As a result it was usually much less toxic. Epic killed that mode almost immediately and it made me super upset.