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nitwit005
656 days ago
Also just moving problems to the graphics card. The common rotate, transform, and so on, are all classic graphics hardware tasks.
1 comments
shepherdjerred
656 days ago
You still need the CPU to tell the GPU what to do
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colordrops
655 days ago
Right, so you have simple statically defined optimized routines written in c/c++ calling the GPU, like any high performance graphics engine.
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