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by gary_0
647 days ago
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> compile without MSVC, using mingw I believe there are a few open source projects (such as Inkscape[0]) that provide Windows builds this way rather than having to deal with Microsoft's toolchain and runtime. But given its heavy reliance on DirectX APIs and other system libraries, I'm not sure how feasible that route would be for Dolphin. I do wonder if there would be a performance benefit to compiling with GCC/clang on Windows, as I've seen fairly recent builds of MSVC emit some pretty lousy code in certain cases, and it lacks many of the options that GCC/clang provide, such as an exact equivalent of -fno-math-errno and the like. [0] https://wiki.inkscape.org/wiki/Compiling_Inkscape_on_Windows |
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