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by mattalex
654 days ago
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To expand on that: there's also the issue that these games have to be (somewhat) competitive multiplayer games: multiplayer because otherwise there's no way to create enough content, and competitive since otherwise there's less of a reason to play the game for long periods of time. If you've ever played a dead/dying competitive game as a newcomer you will know the problem this creates: since the people that stay around are either new or very dedicated players, the skill gap becomes gigantic, which turns of most new players. if your game wins the Life-Service race, you draw other players in. If your game dies the very same structure that keep players around will prevent new players from joining. |
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