Hacker News new | ask | show | jobs
by jitl 655 days ago
Oh I agree. I guess I was just trying to say someone already put in the leg work and supports Skia for WASM, that’s all. I guess my dream pathway would be to combine Tldraw’s high level canvas editor API with Skia/WebGL backend; their current backend uses canvas a bit but is mostly SVG and HTML.
1 comments

We actually looked into Tldraw. I read a lot of the source code and their editor is impressive. We ran into performance problems at around 1000 nodes when panning and zooming. After seeing that, we decided to make the jump to WebGL.