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by kderbe 659 days ago
Some of these platforms are less closed than others. Steam, for example, will give developers "Steam keys" for free to sell on other platforms or through their own storefront. So a developer can sell on Itch.io which only takes 10% (IIRC), the customer can use their preferred game client, and Valve pays for the bandwidth.

Can you imagine Apple or Nintendo doing such a thing?

https://partner.steamgames.com/doc/features/keys

1 comments

Correction: Itch.io lets developers choose their own revenue split. It's 10% by default but sellers can choose any amount, even 0%.

https://itch.io/docs/general/faq#why-buy-on-itchio