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by rikroots
656 days ago
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Congratulations. The product looks very interesting. Also congratulations on building a canvas engine library! Nothing is easy when it comes to canvas. Creating one for the WebGL canvas is magnitudes of more difficulty compared to 2D (which is what my library maps to). I'd love to hear your horror stories when it came to coding up the text layout functionality and text editor - that is, in my view, the hardest part of the job: I may have invented a few new swear words while tackling that work. I'd also be interested in your plans for accessibility. Not just making the tool accessible, but how such a tool may push designers to consider accessibility as a first class requirement for the end user in the projects they build with the tool. Best wishes and great fortune! |
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Haven't planned accessibility help yet. But I think simple warnings could go far. When I break guidelines, it's usually by accident.