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by vlovich123 659 days ago
That’s passed at compile time via template arguments and/or constexpr/consteval. Even still, there can be all sorts of reasons a compiler isn’t able to omit something as deeply integrated as floating point formatting from a generic floating point library. Rust handles this more elegantly with cargo features so that you could explicitly guarantee you’ve disabled floating point altogether in a generically reusable and intentional way (and whatever other features might take up space).

It’s also important to note that the floating point code only contributed ~44kib out of 75kib but they stopped once the library got down to ~23kib and then removed the c++ runtime completely to shave off another ~10kib.

However, it’s also equally important to remember that these shavings are interesting and completely useless:

1. In a typical codebase this would contribute 0% of overall size and not be important at all

2. A codebase where this would be important and you care about it (ie embedded) is not served well by this library eating up at least 10kib even after significant optimization as that 10kib that is intractible is still too large for this space when you’re working with a max ~128-256kib binary size (or even less sometimes).