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by necubi 652 days ago
I'm pretty sure they mean that NFL players (and musicians) have dedicated practice time separate from their "performance" time (games for athletes, concerts/recording/writing sessions/etc. for musicians), whereas software engineers are (generally) expected to produce useful output during all of their work time, and aren't generally allotted time in the schedule for self-improvement.
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> and aren't generally allotted time in the schedule for self-improvement.

I never met a company that didn't expect to have this in the schedule and budget for their employees.

Given the breadth of technologies and the pace of the industry, I don't get how a tech-dependent company could afford not to.

In contrast, I have only met companies that don’t invest in real training nor schedule/budget for any knowledge gains.

The only exceptions so far have been FAAMG, but all of them also have it as optional not mandatory and rarely encourage it tbh.

Same here. The only time I've seen a company schedule/budget for training was when I worked at Intel in the early 2000s. They were very serious about sending people for training classes in various technologies. After I left that company because of a big downturn, I never saw this kind of support for training at all.
Ask 3/4 of my last studios. Not even much introductory training. Just sat down and given a task after the first week of setting up authentications.

Also, contracting doesn't usually let you bill training as part of the work. That's just "research" for the problem.

But even then the training to "performance" ratio is not even close (and for good reason) for developers vs athletes/musicians.