|
|
|
|
|
by djtango
661 days ago
|
|
Thanks for sharing! Back then the appeal of console games to me were that beyond a convenient factor, they were also very specialised hardware for one task - running games. I remember playing FF12 (IZJS) on a laptop in 2012 and it ran very stable granted that was 6 years post release but by then had the emulator issues been fully solved? Re. Wild time for low level programming I remember hearing that Crash Bandicoot had to duck down into MIPS to eke out every extra bit of performance in the PS1. |
|
I very much enjoyed this video that Ars Technica did with Andy Gavin on the development of Crash Bandicoot: https://www.youtube.com/watch?v=izxXGuVL21o