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by unshavedyak
663 days ago
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Mind going into a bit more depth on "scratch that itch"? I've been debating Iced vs GPUI, would love any deeper thoughts you have on the subject. Performance and UX are probably my largest concerns, fwiw. Loungy and Helix-gpui were my inspirations to look into GPUI, so i'd love your thoughts :) |
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On top of that you are stuck with their async runtime of choice (smol), while Iced supports both tokio and smol. This is annoying when you have some tokio dependencies, of which there are a lot.
I played around with Iced a bit now. I like it a lot. The only issues that keep me from porting are:
1. I can’t replicate the GPUI popup window with winit. I am currently trying to patch winit to make it possible, but am a bit lost. 2. I do like the tailwind like syntax for styling components in GPUI a lot. It just fits my mental model a lot better than Iced.
That said I think Iced is the cleaner framework of the two and if you are designing a traditional windowed application, I would recommend it in a heartbeat.