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by consteval
660 days ago
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> because it's a cheaper and proven (less risk) solution I mean... didn't you just essentially say he's right? Things are done the way they are because of performance (aka "cheaper") and to meet project goals (aka "less risk") Those aren't bad reasons at all, and it makes perfect sense, especially when you consider already locked-down platforms like consoles. But it seems to me, from what I read here, that the reasons are ultimately cost and risk. |
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