Hacker News new | ask | show | jobs
by Hikikomori 652 days ago
Picking out the statistical outliers are not that hard, but will this not have diminishing returns? As soon as the cheaters learns that being too obvious gets you banned they'll change up how they play. Eventually there wont be much difference between the really good players and cheaters, is some false positives okay here?

Many cheaters were already trying to not be obvious, most I've encountered playing various fps games are not the typical spinbot in csgo. Instead they might play with only wallhack, aimtrigger, or even no hack, and only turn on the big hacks halfway through a game if they're not winning or think someone on the other team is hacking as well. In some games they use bots to dunk their stats when not playing.

AI detection is also coming to videogames with anybrain.gg, but seems like these can be countered with AI enhanced cheats no?

As an experienced player with an anti cheat/cheating/security interest it doesn't seem like statistics is the silver bullet you claim it to be, at least as your only detection/protection. It combined with normal protection/detection methods is likely what Riot is doing.

1 comments

It's definitely a cat and mouse game and no single method, including statistical analysis, is a silver bullet.

I'm definitely not advocating for doing less to counter cheaters. I'm just talking about how more could be done. As in, continue with existing methods and add new ones.

Also, yeah many cheaters would start being more conservative and manage to evade detection. However that is also a win. It's the aggressive obvious cheaters that are the worst, because it makes it obvious that the fight was unfair. If the cheater made it look plausibly legit, then the victim won't feel as bad.