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by dijit
665 days ago
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Delaying UI interaction until it has been verified by a server that runs at 20fps (60 is uncommon on servers unless theres no AI), with a RTT of 60 ms, means your hitmarker will take 110ms instead of 6ms if rendered locally. Apply that to every interaction that the server has to be authoritative about, movement, reloading. Your game will be unplayable. And if you want to combat aimbotting: your viewport and hit point would have to be server authoritative too. Basically: unless its Stadia or geforce now, this wont work. |
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