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by dnos
654 days ago
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I wonder if a statistics-based cheating detection system could work in more of the esports style games? Chess.com seems to have a pretty good method to detect cheaters based on analysis of post-game data: https://www.chess.com/article/view/chess-com-fair-play-and-c... Even in something like an FPS, if player movements or action patterns could be compared to normal patterns, it would be incredibly obvious who is cheating regardless of HOW the player managed to cheat. Even something as elaborate as a full AI-powered robot that physically hit the keys could be detected when it made a move that was not within the patterns of human players. Of course, the cat and mouse game then becomes more about the cheat algorithms learning to act more human to avoid detection, but they have a long way to go. Plus, each time they have to adjust and become more human, the less and less of an advantage the cheater has! |
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