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by Wytwwww
664 days ago
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> lived "20 cents per install" policy Funnily enough nobody who paid attention was going to pay the $0.2 since it was only there to funnel developers to the pro tier which would have given them a significant discount on the per install fee (IIRC there weren't even any current customers who would have paid that much because the personal tier had a $100k limit which was removed and the fee only applied after it). Unity just had such a horrible PR release and did an inconceivably bad job at explaining the changes that they mad an already horrible pricing model seem 5x worse than it actually war. It was so incoherent that nobody read past the $0.2 per install... |
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They were asserting their ability to unilaterally bring in new terms, and specifically with the per-install issue bring in terms that require data that was poorly defined and could potentially be arbitrarily decided.
It wasn't a money issue. It was a trust issue.