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by BlueTemplar 657 days ago
If you start using Unity, you're not an independent developer any more : has there been a point where Unity did not require a subscription yet ? And when did it became a platform ?
1 comments

> If you start using Unity, you're not an independent developer any more

How so? The usual definition is that if you're self-publishing, you're independent, but you seem to go by some other heuristic.

> has there been a point where Unity did not require a subscription yet ?

Yes, up until 2016 Unity sold "normal" paid licenses (as well as offering a free version), meaning pay once and keep using, rather than subscription-based like it is now.