| Steam could “easily” be dethroned by a competitor that cares about the customers. - Duplicate all the Steam shop features - Integrate your social framework with Discord - Add a proper overlay browser - Make game ownership ephemeral until first play (meaning you can give away games in your library, or duplicate games in a bundle) - Shim with Steam Input - Better looking “Big Picture”-style mode - Built-in game streaming, paid either with subscription or per-minute via wallet There’s probably tonnes other that I’m forgetting. The above would take a ridiculous amount of dev hours though. The big mistake Epic made (is making) is that their store is more beneficial for developers, mostly by taking a lower percentage. But those savings are barely passed on to the consumer, and even then, consumers don’t care about that. They’ll happily pay 10-20% more to have their game on the superior platform. |