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by slumberlust
658 days ago
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It depends how you frame success. Game development seems to have slowed in the post-Steam boom world, but it's still there! DotA2, Artifact, Alyx, and currently Deadlock are all examples of relatively recent gaming products. From a purely financial perspective, they SHOULD continue to focus on marketplace dominance via STEAM. Whatever game is made for HL3/TF3 will ultimately fail to meet fan expectations (Duke Nukem anyone?). |
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They have however refocused on cash-cow live-service games rather than the polished single player experiences they were originally famous for. In the 13 years since Portal 2 they've only released one single player game, and that one was driven by their company-wide VR push more than anything else. It's harder to get excited about their games when they no longer want to make anything that can't be leveraged into an infinite money siphon.
They've also had an uptick in disastrous flops with Artifact and Underlords, hopefully Deadlock will be a return to form.