Hacker News new | ask | show | jobs
by ffgjgf1 672 days ago
> native elf/linux support because of proton.

Longterm for Linux isn’t it better for games to be built against stable and backwards compatible APIs?

> It would have been 1 billion times cheaper, and saner, to write audit tools for ELF64 binaries

Regardless if it wouldn’t have been cheaper for game developers to spend time doing that to get a handful of additional users. What incentives would they have to use these tools? Now they can release games on Linux almost for free.

1 comments

You can select the glibc ABI but game devs won't need to do it since most of them use already made game engines, and major game engines are already native elf/linux/vulkan3D ready (unity, UE5, etc) and supposed to do that job.