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by bhuga 672 days ago
Some important differences from 2019:

* Code is off of laptops and lives entirely on the dev server in many (but not all) cases. This has opened up a lot of use cases where devs can have multiple branches in flight at once.

* Big investments into bazel.

* Heavier investment into editor experiences. We find most developers are not as idiosyncratic in their editor choices as is commonly believed, and most want a pre-configured setup where jump-to-def and such all "just work".

2 comments

That last point has long been a red flag when interviewing. A developer who doesn't care about their tooling also tends to not care about the quality of their work.
I'd rather work with developers who are flexible and open minded about the conditions they can work in than those who get notoriously pissy if things aren't set up exactly the way they like it. Especially when that way is ridiculously elaborate and non-standard.
Its also a red flag for me when a company mandates an IDE.
I'm glad to see that first bullet point. The code living separate from the execution environment seemed like too much overhead and complexity for not enough benefit.