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by whoknew1122 662 days ago
First thing I do when playing a multiplayer game with proximity voice chat is to turn voice chat off. Makes play sessions much more enjoyable.

Sure you may miss the 5% of chat that is actually tactical and relevant to the game, but it's a very small price to pay in order to avoid edgelords and other toxic people.

2 comments

I appreciate Valve for having both an in-game skill score as well as a behavior score. Once your behavior is maxed out chat becomes an entirely different experience.

Here's a chat log from a game I played yesterday: https://www.dotabuff.com/matches/7902208511/chat

Some wholesome banter and that's about it.

I wholeheartedly disagree as someone with 8k+ hours in game.

In fact most people in dota have maxed out behavior scores.

You have to try pretty hard to be muted in the game or have behavior or communication scores lowered significantly.

I can assure anyone that just because you're sitting at 12k doesn't mean your experience is going to be good or an "entirely different experience"

Is that simply cultural? DOTA is well over a decade old. If everyone's toxic and behavior is self-moderated, then toxic behavior is not just normalized but reinforced.
And as someone with that many hours too... Go check a 8k behavior score or below. The system is working. It's just that the depths of hell are deeper than people think.

It could be more aggressive at lowering score tho, true. Used to be. They "buffed" the gain per 20 matches last December, but it was great before (And even lowered the scores of streamers that had it coming).

This sucks because, when used appropriately, prox voice chat works really well and adds depth to multiplayer. A lot of games feel really dead without it. But finding pubbies that use it appropriately is practically impossible.