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by SOLAR_FIELDS
672 days ago
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You don't even have to talk about hypotheticals when it comes to this "vendor everything instead" philosophy. This is basically how the C world works, a lot of which is driven by a general allergy to dependencies by embedded developers - partially out of necessity (space and overhead are MUCH more important constraints in embedded land) - but also partially out of cargo culting. I guess the opinion I'll share here is that I don't hear too many people arguing that the way embedded developers manage C libraries is at the forefront of how we should be handling and distributing code. |
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There's a good reason for it -- code quality and performance is important. Understanding what your code actually does and how it does it, is important.
And as a result, AAA game software is able to push the boundaries of consumer compute performance. Micro-library-built software is generally just bloated crap that barely works. But it is fast to churn out, so there's that.