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by chao-
5108 days ago
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As an upfront disclaimer, I want to state that I think this is incredibly neat, and that I'm just trying to resolve a nagging question in my head. Every time I see very well-done CSS animations, and especially when I see it extended into the realm of 3D graphics, I immediately think: To do all of this [animation/3D], the creator had to know a good bit about [animation/3D]. What makes them look at CSS and say "Yes! THIS is the language I want to do serious 3D work in!"? Put less sarcastically: I find CSS to be a pain more often than not. What advantages do these Webkit-only CSS tricks have over WebGL? I was given the impression that the latter is more fully-featured. |
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Modeling 3D objects – like the Photon crane – with CSS is absurd! It was done solely for that initial "neato!" effect.
Hope that helps clear some things up.