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by thought_alarm
675 days ago
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> I believe the //e and the //c could generate interrupts on vertical blanking VBlank interrupts were only available through the Mouse Firmware, which was built into the IIc but a rarely-installed option on the IIe. As a result, there were no interrupt-driven games for the 8-bit Apple II machines. The complete lack of consistent frame rates and timing is a hallmark of Apple II gaming. |
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So I wonder why it wasn't added. It wouldn't have been hard, exactly (enthusiasts for the TIKI-100, a Norwegian educational 8 bit, have gotten into the habit of repurposing the printer interrupt by means of a dongle in the printer port).
Was the idea that educational machines shouldn't be too game-friendly?