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by novaleaf 665 days ago
any navmesh alternatives for dynamic worlds? I am toying with gamedev and this one still has me stumped.
1 comments

Well if you use the Unity game engine, you can always script a setup that does a runtime bake on level load. Not really sure about navmeshes that actively change at runtime though...
yeah I don't think dynamic navmeshes at runtime would work well.I'm using Godot, I'll have to keep looking