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by david-gpu 678 days ago
If only it was so simple. You typically don't have the memory capacity and computational budget to sort and render the whole scene back to front. You can use bucketing and other tricks to try and do a better job, but at the end of they day it is just impractical. This method has been studied for decades and it is still not in common use.
1 comments

Are we still talking about 2D raster libraries (TFA)?
It makes no difference.