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dmbaggett
672 days ago
We used these to make Crash Bandicoot and we even had a mode where you could run on the game on the SGI. It was ... sort of ... playable.
1 comments
rbanffy
669 days ago
It makes sense - SGIs and PlayStations were all MIPS back then.
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anthk
668 days ago
Ditto with the N64. I think there's a WIP backport of Super Mario 64 for Irix 6 by reusing the decomp and the PC source port. The PC one can run under GL 1.3 and GLIDE, nothing fancy.
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rbanffy
668 days ago
I’m sure all five users will be ecstatic. ;-)
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