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by dahart
678 days ago
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There’s a picture of the exact operation in the article. Under “Filters”, the first row of 3 pictures has the caption “Box Filter”. The one on the right (with internal caption “Contribution (product of both)”) demonstrates the analytic box filter. The analytic box filter is computed by taking the intersection of the pixel boundary with all visible polygons that touch the pixel, and then summing the resulting colors weighted by their area. Note the polygon fragments also have to be non-overlapping, so if there are overlapping polygons, the hidden parts need to be first trimmed away using boolean clipping operations. This can all be fairly expensive to compute, depending on how many overlapping polygons touch the pixel. |
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