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by flinkerflitzer
673 days ago
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That's fair enough. I guess the additional benefit that I am going for here is that the preview behaviors literally are real-time. The preview window re-computes a preview script's output every time the project state changes in Stipple Effect, so you'll see the effects of a brush stroke on your preview milliseconds after releasing the mouse. That way you don't have to save the file, switch contexts, and see the updated result. But I respect that your current workflow may be your preference. How does looking at the code expose you to potential legal liabilities? I'm a bit confused by that. |
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If I've looked at your proprietary code, you could argue I stole your ip to make my game. That the functions I wrote in my game are fundamentally similar to those you wrote, and therefore I need to stop selling.
Most studios have pretty strong "don't look at code you can't own" processes for this reason.