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by CyberDildonics
685 days ago
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No it isn't. John Carmack found a tv ten years ago that had 200-300ms of latency due to all its post processing and wrote an essay about it. That doesn't mean that it is "frequently" faster to send packets to other continents than change pixels on screens. It doesn't even apply to modern tvs set up for latency, let alone computer monitors. |
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There are just so many ways to accidentally get many frames of input lag. OS window compositors generally add a whole frame of input lag globally to every windowed app. Anything running in a browser has a second compositor in between it and the display that can add more frames. GPU APIs typically buffer one or two frames by default. And all of that is on top of whatever the app itself does, and whatever the monitor does (and whatever the input device does if you want to count that too).