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by giogadi 689 days ago
I had a lot of fun making a small hack-n-slash for the Sega Genesis. I did it in pure 68K assembly, but there is also a framework called SGDK that lets you make games in C.

Making a game from scratch in assembly was eye-opening. I used to wonder in amazement how programmers made games in assembly for the 8/16-bit systems, but now I've learned that it's....just programming. It's even pretty fun!

My favorite part of this project was that I had to consult old scans of Sega programming manuals from the 90s in order to do drawing, scrolling, etc. Lots of fun bit operations required to communicate with the hardware back then!