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by bregma
675 days ago
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If you're on one of the platforms with sane exception handling, it's a matter of emitting different assembly code for the landing pad so that when unwinding it calls std::terminate instead of running destructors for the local scope. Zero additional overhead. If you're on old 32-bit Microsoft Windows using MSVC 6 or something, well, you might have problems. One of the lesser ones being increased overhead for noexcept. |
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It's zero runtime overhead in the good case but still has an executable size overhead for functions that previously did not need to run any destructors.