|
|
|
|
|
by StrictDabbler
689 days ago
|
|
I have also been obsessed with "Below the Root" since it came out. Dale Disharoon/DeSharone had an odd insight into textures. Look at the ladders. Look at the vines, both those that can be climbed and those that can be cut with a "trencher beak". Look at the way the trees evoke growing wood. The visuals are much more evocative than should be possible at this resolution. Dale also did a Disney-licensed Apple II game based on "The Jungle Book" which is similar in character to "Below the Root" and a game based on "Alice in Wonderland". Both are strange and mystical and full of odd vines that remind me of the patterns left by the cellular automaton "Langton's Ant". All Dale's games were unfair and opaque but that was the state of the art. |
|